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Old Sep 16, 2006, 02:18 PM // 14:18   #381
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Quote:
Originally Posted by -Loki-
The faces were not built to have anthing moveable other than the eyes. The faces had to be rebuilt and weighted to takemore facial animations, and the older face shapes, since they originally weren't made with facial animations in mind, probably wouldn't have taken the animations well. The new faces were built with animations in mind, and so might look a bit different, as well as the new shadowing giving some bad looks to the faces. The changes aren't huge, personally I can't see much difference at all on alot of them, though some are downright hideous with the new lighting.
hehe, no I meant Giving the players the ablility to change the characters looks via an interface or NPC or something. With the new looks those that do not like the new looks should be able to change "faces" and "hair" to something they do like.
Now that some characters no longer look like they used to when the players made them, Anet should finally release this mythical "stylist" and allow the players to self-"fix" and adjust their characters. Some of these characters are not exactly PvP only characters that can be re-rolled instantly with titles, amount of exp and armor in a five minute time frame. Some are over a year old with millions of exp (my ranger for example has 3 million exp, both protector titles and more - I would be ticked if she were suddenly ugly -hehe).
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Old Sep 16, 2006, 03:04 PM // 15:04   #382
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Seems like the female characters got hit the hardest. Especially the female eles with the milk mustache look
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Old Sep 16, 2006, 03:16 PM // 15:16   #383
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Quote:
Originally Posted by Ombrepierre
I agree entirely with your last message, Tien ak
I have the feeling to have been victim of an intrusion in my private life...


so your guoing to coplain about such a slight change when 1 you wont be looking at your characters face while playing and 2 wouldnt be up that close.

seriously, its not like they gave you a totally new face, they just made it functional. The new face actualy looks better as teh old one doesnt even have the shape of a real human head.

"oh no anets the devil for changing my face for the better, why couldnt i keep the old horrible one"

Im sure you would also complain if your character had the old face yet looked retarded in cutscenes when its mouth moved.
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Old Sep 16, 2006, 03:28 PM // 15:28   #384
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- Yes I have noticed some little changes in all of my characters, but I can live with them, the only things that really bother me are the items that blend/fuse with the armour and, with my mesmer, her hands disappearing/passing through her dress when she sits.
See my pics.
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Old Sep 16, 2006, 03:42 PM // 15:42   #385
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After looking through this thread I only see some minor changes for examplemost female char now have a little mascara around the eyes. However some changes in the update were terrible the ranger and mesmer are an example of this. ( ROFL at the ranger who looked like the beast) . So I thought why not Anet just setup a hairstylist/makeup Npc in GW so if we dont like the update to the face we can just change it.
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Old Sep 16, 2006, 04:07 PM // 16:07   #386
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Quote:
Originally Posted by Exoudeous
so your guoing to coplain about such a slight change when 1 you wont be looking at your characters face while playing and 2 wouldnt be up that close.
You're wrong, I look at my character's face very often. Because :

1. I like to take a lot of screenshots during my adventures
2. I'm a roleplayer, and I spend a lot of time to talk with the rp community, trying to be at my best face *smile* Yes, it's very important. Really.
3. It's (it was, now, maybe ? GAILE!!! Please, help me!) a very beautiful warrior girl
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Old Sep 16, 2006, 04:08 PM // 16:08   #387
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Quote:
Originally Posted by Electric Sky
before:


after:


i have no complains here cos i really cant see the difference in my ele's face

can you guys spot any difference ? ( yeh i know the before pics are a bit small )
15/9:


still no complaints from me
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Old Sep 16, 2006, 04:18 PM // 16:18   #388
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I've said this once before, and I'm going to say it again, even though nobody will listen any more than the first time...

When it comes to opinions on this subject, the person that's been playing the character for the last week, or month, or year, is always right, and everyone else is always wrong. Period.

People pick faces for a REASON, and a lot of them actually CARE about the details. If their reason happens to be ruined by 1mm more eyeliner on the bottom eyelid, then so be it. It's ruined. They now don't have what they originally picked, and invested time in, and all the nasty comments in the world isn't going to change their opinion. Sympathize with the person, or spare us the pain of listening to you.

By the way, Ombrepierre, I, for one, see what you're talking about, especially with the eyes. My condolences.

Anet has my condolences, too. This is a necessary, but insanely difficult task. Better you guys than me! ^_^

It won't happen, but I'd think the perfect solution would be to be able to toggle facial animation on and off in the graphic settings, and if you turn it off, you see the lower-poly, unanimated, original heads. A solution where everyone is happy is always the best solution. ^_^

Last edited by Rhedd; Sep 16, 2006 at 04:21 PM // 16:21..
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Old Sep 16, 2006, 04:24 PM // 16:24   #389
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Quote:
Originally Posted by Horseman Of War
Obviously they are well aware the problem.

A lot of these posts are unnecessarily cruel.

You people need to calm down.

And since ANet owns your character they can do whatever they want.

People act like there is nothing more important in the world... and thats a completely separate issue than just some transitionary textures.
Yes, some people are being nasty and disrespectful towards the people who provided the game in the first place (as I've said before, it's very hard for me to tell what's offensive and what's not at times, but some of these stand right out) and could just as easily take it away, but some of these concerns are justified, and some have been issues for a long time. Try and remember that. This is an extreme example, but if your chracter suddenly had toes on his forehead, and you had to deal with it for months, can you honestly say you wouldn't be a bit peeved at ANet for not correcting it?

I'm not condoning obnoxious behavior, but I'm also not condoning ass-kissing.

Quote:
Originally Posted by Jumping Is Uselss
After looking through this thread I only see some minor changes for examplemost female char now have a little mascara around the eyes. However some changes in the update were terrible the ranger and mesmer are an example of this. ( ROFL at the ranger who looked like the beast) . So I thought why not Anet just setup a hairstylist/makeup Npc in GW so if we dont like the update to the face we can just change it.
I know, all the makeup... I would think wearing makeup into battle would be a bad thing. With all the sweat it would get real messy, real fast. A lot of female chars look like RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs, now. This isn't Lineage!

For my female chars I deliberatly chose faces with little or no apparent makeup. Why would a monk use makeup? How intimidating is a warrior wearing mascara and eyeshadow?

Quote:
Originally Posted by czymann
Also I think that there will be many people who will not be satisfied with their new looks once the fixes have been set.
Yes, there will be. It simply isn't possible to have ANet make all the faces back to the way they were, and some people will be upset about it. They'll do what they can, but some of these changes are neccesary for facial animation. I'm sure they'll try to satisfy as many as possible, though!
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Old Sep 16, 2006, 04:26 PM // 16:26   #390
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Quote:
Originally Posted by Exoudeous
so your guoing to coplain about such a slight change when 1 you wont be looking at your characters face while playing and 2 wouldnt be up that close.

seriously, its not like they gave you a totally new face, they just made it functional. The new face actualy looks better as teh old one doesnt even have the shape of a real human head.

"oh no anets the devil for changing my face for the better, why couldnt i keep the old horrible one"

Im sure you would also complain if your character had the old face yet looked retarded in cutscenes when its mouth moved.
i dont think you realize the attatchment people get to their characters, people make them the way they want in the first place and grow attatched to it, and to change the most important feature of a character, i mean cant u understand why some people are upset and pissed?.... i kno i am and thousands of other people



also i noticed the last update (dontknow if any other female ele's have noticed) the white line inbetween the lips that moves heres the most recent pic of my ele, you can't notice the line in the pic however cuz it moves around inbetween the lip, you can notice the lips are all pixilated on the top tho.

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Old Sep 16, 2006, 04:32 PM // 16:32   #391
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I've always had this hair problem.



Obviously the black outlines are the problem. I got the latest ATI drivers and tried different settings with post processing, AA, V-sync and detail settings.

There are some other examples so it's not just my character model.

BTW I'm running @1280x1024 w/ everything maxed (post processing disabled)
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Old Sep 16, 2006, 04:33 PM // 16:33   #392
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Quote:
Originally Posted by Rhedd

It won't happen, but I'd think the perfect solution would be to be able to toggle facial animation on and off in the graphic settings, and if you turn it off, you see the lower-poly, unanimated, original heads. A solution where everyone is happy is always the best solution. ^_^
Anet should definatly consider that option, i think its a great idea,
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Old Sep 16, 2006, 04:41 PM // 16:41   #393
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Quote:
Originally Posted by deathnite
Anet should definatly consider that option, i think its a great idea,
+1
Yes, it's a great idea for all the community!
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Old Sep 16, 2006, 04:59 PM // 16:59   #394
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id say the milk mustache was more noticeable in the before picture^


You guys remember when you hair got changed for like 4 days? They fixed that, didnt they?

Ive used the infinite monkeys with infinite typewriters analogy before. It doesnt matter how much the (less than 1000 im sure- probably more like 100 all around) testers test these things- until it hits the masses there is nothing to be sure of (half a million people will find some flaws a hell of a lot quicker in less time)

My mesmer's face looks like he's lost about 10 pounds- and from some angles the cheekbones stick out oddly- but unless im actually staring at it, all I really notice is a much smoother texture (actually I think I gained some FPS this weekend)

I run everything at max- shaders, textures, anti-aliasing, the whole bit.

The most noticeable one was my necromancerk, but like the guy back in the beginning of the thread said, its definately a step up on the old classic rot-faced necro male.

To the distressed....
Im not saying im glad your characters look wierd, what im saying is you need to forget about it for a few days- it is the weekend after all... you guys never take a day off?
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Old Sep 16, 2006, 05:04 PM // 17:04   #395
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Wow, that's quite a wordfilter! A bit exccesive, I think, wouldn't it save miniscule amounts of bandwidth and be considerably less hideous if something shorter was used? Well, at least I know what it means when I see that now, though I'm still curious about its origins.

In other news: my mesmer still appears to have been in some sort of unfortunate accident involving fire and the area under his ears and behind his chin. Like he fell asleep on a grill or something. This seems to be a problem for most, if not all male mesmer faces. It's not affected by lighting. I'm curious what the folks at ANet were trying to do that caused this to happen, but I'd be satisfied with just seeing it fixed.

Not posting screenshots yet, as several showing this have already come up.
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Old Sep 16, 2006, 05:31 PM // 17:31   #396
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Quote:
Originally Posted by Electric Sky
15/9: Still no complaints from me
Thank you. I appreciate that you posted, because I do agree with some of the posters here, that a few members are going far, far over the top. I also agree that some are twisting and turning and finding the worse possible lighting to try to capture the "horrible" changes that they feel they see, which are in fact changes so minute as to be nearly undetectable.

About Eyes: Character eyes were not touched. No redrawn eyeliner. No accentuated features. Nothing at all. What was changed was a bug, a glitch, an error, that had lighting placed differently (incorrectly) below the eyes. So the eyes were always designed with the "eyeliner" that some of you have noted. With the corrections, the eyes are now more balanced between upper and lower lid; they have a full eyelid instead of a faded area near the bottom lid. So the new look to the eyes is not an error, this is the correction of an error. Obviously, we won't roll back to "readopt an error" in order to address personal preference. (If you look carefully at the "before" shots, there's a disturbing discordance in the colouration above and below the eye. There's a fuzziness and a blurring, even a lacking of certain art elements near the bottom lid. And that is what has been fixed.)

About Mouths: In order to assure that the mouths can "speak," some have been given a slight opening between upper and lower lip. In many cases, it's not changed at all, in some cases the changes is very tiny, and in a few, it's probably more noticeable. This was not an alteration for alteration's sake, but was made to enable a feature that, again, has been asked for since release. (Yes, I acknowledge that you personally may not have asked for it; I understand that you may wish to retain the older face and forego speech, but I'm sorry, that is not an option.)

I do understand a few of the concerns here, certainly. I'm utterly baffled by others. With all due respect, you are accustomed to seeing your characters with a certain look, and in many cases, that look formerly contained a minor flaw. I'm delighted with the changes to my warriors's face, the same changes that another player bemoans. One may be happy; another unhappy. We understand that it is your right to be dissatisfied. But again we won't be able to address those individual issues of personal dissatisfaction by reverting to a flawed system, nor will we have art team members taking time away from the upcoming game to work on minute issues of such a variable nature. Except in cases of error -- not matters of "I want the old one" or "Give me a face-changer so I can pick another," but actual error -- we players truly need to embrace these changes so that we can move on.

So please, a few suggestions:
  • Post on faces here only. Use the other thread for graphical glitches such as armour clipping or gaps or other things you might wish to report.
  • Post on facial errors, not preferences. If you find errors, show clear examples like Rhedd did. (First, take a look at assure it's not a trick of lighting in one angle only, please.)
  • Consider the new lighting and take a few days to get accustomed to it. Yes, even on the log-in screen, the lighting has changed.
  • Post once. There's no need to post again and again, honestly, as repeated posting does not reinforce the message, but rather dilutes it.

In all honesty, this thread should probably wind down about now, and I hope that it does except for reports of errors. I'm frankly feeling protective of the art team, of their time and of their feelings, when they've done great work in implementing a much-requested feature, working with several artistic challenges that would boggle the minds of us mere humans. And when they've pulled an all-nighter to make changes, and when many of us are still carefully monitoring the situation even this weekend, let's give the art team members time to do what they do so well in cases where they need to intercede, and gracefully accept the minor and necessary changes that have come through improvements and feature addition.

Edit to add: Using offensive language and making disgusting analogies is sure to see this thread locked, and is sure to cause ArenaNet to stop viewing this thread. I cannot believe what I'm reading.
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Last edited by Gaile Gray; Sep 16, 2006 at 05:38 PM // 17:38..
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Old Sep 16, 2006, 05:39 PM // 17:39   #397
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I agree with Gaile...

Seriously, I don't see any problems with 75% of the screenies posted in here.
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Old Sep 16, 2006, 05:41 PM // 17:41   #398
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Quote:
Originally Posted by Angelica
- Yes I have noticed some little changes in all of my characters, but I can live with them, the only things that really bother me are the items that blend/fuse with the armour and, with my mesmer, her hands disappearing/passing through her dress when she sits.
See my pics.
The cape thing isn't new, weapons have always stuck right through it...
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Old Sep 16, 2006, 05:57 PM // 17:57   #399
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I think the faces look more detailed and better on a whole..
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Old Sep 16, 2006, 06:50 PM // 18:50   #400
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My chars weren't heavily effected by the face change "epidemic." There were some minor differences, such as the shades near the corner lips of my Mesmer and Warrior, and the slight smile of my Necro (which I kinda miss). But I wasn't majorly bothered by it and barely notice them. Besides, I never pay attention to their faces while playing. I can only see the back of their heads.

After viewing the screenshots in this thread, some of the changes in the faces are hardly noticable. Some of the after pictures are the same as the before pictures even if there is a very very small difference. Not much of a big deal, nothing really to cry about.

But for the alter face appearances that are truly noticable, such as the ones that had like heavy masacra running, giant puffy lips, wolf face, and etc...yeah, those need fixing.
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